![]() It has a very good power-to weight ratio (about 22 HP/t) and top speed, which are somewhat encumbered by relatively high terrain resistance, which evens out to acceptable acceleration and turning speed. The normal HE shells also have above average pen (105 mm) The gun has no premium APCR or HEAT, instead HESH rounds, which are high-explosive rounds with slightly better penetration (210 mm in the Charioteer's case). 7/1 gun (AT-version L7A1 gun) with much better rate-of-fire, excellent penetration (268 mm), accuracy, aiming time and dispersion values, but with realtively low alpha damage (average 390 HP). The Charioteer is equipped with one of the best TD guns of its tier, basically a Centurion Mk. Good Charioteer gameplay is built around leveraging its 3 main strengths: its gun, mobility, and vision capabilities. The Charioteer is a difficult to play but rewarding mix of a light tank and tank destroyer, akin to the Tier 6 M18 Hellcat and Tier 9 Leopard Prototyp A. Long grind to the last gun, and it feels worse than a tier 7 Challenger without it.Low ammo capacity (35 rounds with a high rate of fire will go quickly).Slow turret and hull traverse Mediocre view range.Paper-thin armor, low HP pool and very fragile engine often gets set on fire.Horrible gun dispersion and aiming time values. ![]() Above average penetration on normal HE rounds (105 mm).HESH premium rounds with awesome penetration (210 mm) massive DPM increase (480 alpha). ![]()
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